AI Insights · Timothy · July 2022
Top 5 Historical Games on Android in Ghana Q2 2022
Explore the performance of the top 5 historical games on the Android platform in Ghana during Q2 2022, including trends in downloads, revenue, and active users.
During the second quarter of 2022, the top 5 historical games on the Android platform in Ghana showcased diverse performance trends in terms of weekly downloads, revenue, and active users. Below, we break down the performance of each game, with data sourced from Sensor Tower.
Royal Match
Throughout Q2 2022, Royal Match saw a significant peak in weekly downloads, reaching 1.86K in early May. However, the downloads gradually declined to around 122 by the end of June. The active user base followed a similar trend, peaking at 13.1K in April and decreasing to 6.7K by the end of June. Revenue showed a steady decline, starting at $236 in late March and dropping to $129 by the end of the quarter.
Rise of Castles: Ice and Fire
Rise of Castles: Ice and Fire experienced a modest increase in weekly downloads, starting from 34 in late March and rising to 80 by the end of June. Active users saw a slight increase, peaking at 354 in the final week of June. Revenue, however, fluctuated, peaking at $316 in late April and dropping to $29 by the end of June.
Rise of Kingdoms: Lost Crusade
Rise of Kingdoms: Lost Crusade showed a steady increase in weekly revenue, reaching $166 in late May before declining to $95 by the end of June. The game’s downloads peaked at 99 in mid-April and then dropped to 38 by the end of June. Active users peaked at 291 in April but saw a decline to 226 by the end of the quarter.
Game of Sultans
Game of Sultans had a notable spike in revenue in mid-April, reaching $242, but experienced a sharp decline to $0 by early June. Downloads saw a peak of 48 in early May but gradually decreased to 27 by the end of June. Active users peaked at 182 in early May and then slightly declined to 147 by the end of the quarter.
June's Journey: Hidden Objects
June's Journey: Hidden Objects saw a peak in downloads at 896 in mid-May, which then dropped to single digits by the end of June. The game’s active user base peaked at 1.24K in mid-May but declined to 400 by the end of June. Revenue also showed a peak of $118 in early May, followed by a decline to $29 by the end of June.
For more detailed insights and data, visit Sensor Tower.